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"Daiing Light 2" preceding play repo.The three -dimensional action that makes use of Parcour feels good at the highest level

Written By notebooktabletphone

* "Daiing Light 2 Stay Human" is a software of CERO Z (for only 18 years old or older).* Those under the age of 18 cannot purchase.

Open World Action RPG "Daiing Light 2 Stay Human" scheduled to be released on February 4, 2022.The other day, a pre -experience play session for the media was held, and I was able to experience the charm, so I will deliver the situation.

The play uses the PC version.Because the software is under development, it may have been changed during the product version.

First of all, I will lightly explain the work called "Daiing Light".This series is a so -called "zombie" action RPG, where you can explore the story while exploring a vast city full of infected people.

There are various titles even if you say "zombies".This work is one of the most unique titles, and is full of unique charms, such as Parcour Actions that make full use of your body and melee battle using weapons instead of firearms.

Of course, the style was inherited in this sequel, and there was a lot of play in the experience session for a few hours.Let's introduce what kind of charm is.

A pleasant parcourt just to move!

Grasp the border and piping of the building, climb the roof, and run on a road without a road ...!Parkour's action is the liver of the action of this work, the most attractive element.

Of course, the convenience of moving without being bothered by obstacles, but the most impressive is the feeling of moving!Everything is the mobile route, such as the car that has been abandoned, the scaffolded, and the rope stretched between the buildings.

Aiden, the protagonist, has high physical abilities, and even jumps over the distance, such as "Eh! Can you jump here?"Even if the distance was a little far, he was able to climb with Switzerland if there was a place to be caught in the jumping.

However, there is a little habit in the operation, and if you do not look at the place where you can grab firmly when pressing the button, you will not be able to grab it, and you will fall as it is.Conversely, if you look at it properly, you will catch most places, so if you get used to the operation feeling, the fun of moving will only increase!

Above all, it is very convenient to avoid it even if infected people are gathering on the ground!For zombies, you have a hard time to avoid zombies on your course ...However, the rooftop is not always safe because there are some infected or hostile people on the roof of the building.

Especially when you have a good tempo, you are particularly comfortable.Take the car as a foothold and jump on the piping, and then take a breath to the roof.Then, overcome the ventilation duct etc., jump into the air, jump the protruding horizontal bar like a pendulum, and jump into a distant building.If it is a work.

If you use Parcourt to escape from the infected person who is chasing, you can feel like "maybe an action game is good?"

Depending on the location, it was also impressive that there was a production that made use of the Parkour's character in various situations, such as being forced to escape within the time limit and performing wiring work that makes use of Parcourt.

In the second half of the experience session, we changed the area and played the area where high buildings were lined up.Here, I was able to use a paraglider, jumped from a high place, and enjoyed the glide of the paraglider.By passing through a place like a exhaust port where air is discharged, it can be an altitude, and if you use it well, it will be a tool that can be safely moved long distances.

Aggressive and violent proximity battle!

As I mentioned a little at the beginning, in this work, except for some exceptions such as a bow, a weapon such as a hammer and a macette using waste products, and a close battle against people with infected and hostile powers.I will challenge.

It's more like hitting the enemy with a smart engraving, but that feels good again.The way to say is that, but is the image of the enemy sandback and all -you -can -eat rampage?

『ダイイングライト2』先行プレイレポ。パルクールを生かした立体アクションが最高レベルに気持ちいい

The attacked enemy has a "attacking feeling" because it is greatly warped, and it is irresistible to feel good.At the moment of mercilessly swinging a weapon down to the fallen enemy, you can enjoy the violence unique to the end of the century and you will be a little nervous.

You can also kick the enemy, pierce the spike behind, or throw a throw knife.I think that if you can fight according to the situation, you will feel more exhilarating.

As you can see on the already published trailers, you can learn a variety of actions by learning skills, and the exhilaration of the battle is very high.

However, the enemy is not just a sandback.There were some people who could not be able to do so, such as ordinary people with reason and powerful infected people.You need to be a little careful when you are equipped with armor that is hard to pass, or guard this attack.

In order to consume stamina, such as attacks and steps, if you swing your weapons without thinking, you will stand at the time of time.The stamina management is not as strict as a rugged action game, but it is not as light enough to be unconscious.

Weapons are durable and broken if used for a long time.I don't think it will suddenly say "All weapons are gone!" Because multiple weapons can be set in the equipment slot, but there are also attributes and bonuses in weapons, and what kind of weapon should be equipped.Is a place where the personality of the player seems to appear.

In addition, since the equipment has a rarity, it seems that you can play like a dungeon hack (dungeon) such as getting into the infected nest in search of good equipment.

The appearance of the field changes drastically day and night

One of the major elements of this work was a change in the field between day and night.The infected person basically acts at night, and is lurking in a dim nest during the day.Of course, just because of the day, it doesn't mean that you don't come across infected people, but the overall movements were dull and didn't feel so threatened.

On the other hand, countless infected people appear on the street at night.The difference is obvious at a glance, and I can't imagine "Do you want to go down for the time being?"When I found it, it was particularly dangerous if there were individuals who issued a command to the surrounding infected people, and a flock of infected people attacked from all directions.

It is the easiest to evacuate to a high place using Parkour, but the infected person at night is quick and climbed on the roof of the building.The flock of infected people flooding from all directions is exactly the zombie panic movie itself, and you can enjoy a sweaty chase in your hand.

In this play, the infected person eventually escaped to the UV light zone, which was avoided, but the chase when there was no safety zone nearby was desperate.At least, I thought it would be inevitable to use consumption items as it was.

It is a night with a dangerous aspect, but most of the infected people are on the street, so the infected nest is empty.Therefore, it seems that there is an option to act at night to search for items.

The daytime where you can move relatively safely and the night when you may be able to get a return to the risk.How two cycles with different characteristics can be used in capture seem to be important in playing this work.

Which power will you assemble?Player choices change the game!

There are multiple powers in this work, and players must decide which power to join as they meet them and deepen their relationships.The fact that players take actions affect the game in the game are also characteristic of this work.

What I was able to experience within the range I played this time was what forces to leave the water tower in the field and then leave it to.

You can entrust the water tower to either power, "Survivor", who works on the church and self -government, and "Peacekeeper", which maintains security using force, but by the power left.The skills you can get with the reward will change.If you have the power you want to be involved as a story, there is also an attractive power, and it is quite annoying!

If one is a good person and the other is bad, it's easy to choose, but both are gray (bitter smile).There are some parts that can be understood, and there are some parts that I think, "What is it?"I felt that an element like the "human heart" that the order of the order has collapsed will be expressed in the story.

By the way, I was a little irritated by one of the survivors side, so I got on the piecekeeper side.

Then, the emotions from the hostile side (in this case, survivor) worsen, and then the rags are said to be.Either way, it seems that some kind of curse will be used, and it may be better to choose as you go.

It is unknown how far this element is involved in the flow of the story, but the development that intertwined the speculation of multiple powers was quite attractive, as if watching an overseas drama.

In addition, conversations with the NPC also have options, and the reaction of the other party may change.

In this trial, it was a Japanese subtitle for English audio, but in the product version, it corresponds to Japanese audio.I hope that the voice actors will be added and you will be able to enjoy a real drama.

It was about 4 hours of play, but I was able to feel the volume that was inseparable, such as the hero's growth element, various actions, and items.Both the story and the action are made more fun by proceeding with the game, so I'm glad that you can keep your motivation high in terms of volume.

Definitely one of the hottest titles of 2022.If you like dramas that are intertwined with exhilarating actions and people's thoughts, please check it out!