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Let's learn and act happily! SDGs in programming! We held "Programming Sea SDGs!" In Koto Ward!

Written By notebooktabletphone

November 23, 2021 (Tuesday / holiday) 10: 30-14: 30 [Place: National Museum of Emerging Science and Innovation 7th Floor Conference Room Jupiter / Mercury / Mars]

Sea and Japan Project Public Relations Office The Yellow Pin Project will be held on November 23, 2021 (Tuesday / holiday) for elementary school students at the "National Museum of Emerging Science and Innovation 7th Floor Conference Room Jupiter / Mercury / Mars" in Koto Ward. , "Programming the Sea SDGs!" Event was held. This time, we conducted STEAM learning to deepen the understanding of SDGs Challenge 14 "Let's protect the richness of the sea" from the three perspectives of science (S), technology (T), and art (A). This event is part of the "Nippon Foundation" Sea and Japan Project "", which connects people through the sea in order to pass on the sea to the next generation. ・ Outline: "Programming the Sea SDGs!" Event ("Sea SDGs!" STEAM Workshop) ・ Date: Tuesday, November 23, 2021 10: 30-14: 30 ・ Venue: Nippon Foundation Miraikan 7th Floor Conference Room Jupiter / Mercury / Mars (2-3-6 Qinghai, Koto-ku, Tokyo 135-0064) ・ Number of participants: 44 ・ Organizer: Yellow Pin Project ・ Support: Ministry of the Environment, Ministry of Internal Affairs and Communications, Koto Ward Board of Education ・ Cooperation: Stock Company Apeiron, Little Studio Inc. This is a STEAM workshop aimed at parents and children in the 4th to 6th grades of elementary school and above, with the theme of protecting the richness of the sea. ① Sustainable fishing experience with programming Enjoy programming experience while thinking about the future of the blessings of the sea together! Operate your own programmed fishing boat using micro: bit. At first, we will concentrate on catching a lot of fish, but we will repeat fishing (program) while thinking about raising and solving problems. Through programming, you will learn what kind of fishing you can think of so that you can continue fishing forever and everyone can eat fish forever. ② Learn with parents and children Original ideas for making and thinking about social design! Parents and children discuss "memories of the sea" and "problems of the sea", and freely design social design notes to distribute newly born ideas using colorful pens and stickers to find solutions to the problems of the sea. think. He participated in a programming and social design workshop linked to the theme of "Protecting the abundance of the sea" for a total of 3 hours until the end. Let's put into action what we learned for the first time through the event, what we were interested in, and what we wanted to pursue more. (1) Sustainable fishery experience by programming I was able to listen carefully to the lecturer's story and create my own program with an awareness of sustainable fishing. We received many impressions about these two points: "the importance of protecting the richness of the sea" and "the possibility of programming". Every time I learned, I was able to think for myself and deepen my understanding of sustainable fishing. This time, I had a sustainable fishing experience in the virtual sea, but it was a good opportunity to take what I learned today as my own and think about the challenges facing the sea. (2) Parent-child learning Social design Various parents and children participate, from children who "study SDGs at school" and "searched about SDGs in independent studies" to children who "do not know much about SDGs yet but are interested". Did it. In the reflection for designing, parents and children enjoyed talking about memories of the sea, what they did in the sea, what the sea looked like at that time, and so on. In brainstorming, participants can cut out various prepared materials (photographs, stickers, colored pencils, etc.), paste photos, and freely think about social design notes to create the image of the SDGs of the sea. bottom. It became my design work. At the end, I think that learning from a broad perspective deepened by sharing it with all the participants. It was an opportunity for each participant to have a sense of ownership in dealing with various social issues such as the issue of the sea. Group Overview Corporate Name: Yellow Pin Project Headquarters Location: Hillside Terrace C-21, 29-10 Sagarakucho, Shibuya-ku, Tokyo Phone: 03-5784-4651 Representative Director: Takeshi Shibamoto Nippon Victor Co., Ltd. Former Director / Former CTO (Chief Technical Officer) Director: Yoko Narahashi Lyrics / Director / Film Director / Casting Director Fumihiko Kimura Professor Emeritus of the University of Tokyo Taku Furukawa Chairman of the Japan Animation Association, Animation Writer / Illustrator Noriko Katsuura Kokugakuin University Tochigi Junior College Specially Appointed Professor Established: September 3, 2007 URL: https://programming.or.jp/umip Activity Concept: Yellow Pin Project is a project for real adults who really think about children. .. The Nippon Foundation "Sea and Japan Project" The sea that supports the lives of Japanese people in various ways and sometimes gives peace of mind, excitement, and inspiration. A project promoted by all Japan in order to see the current situation such as the deterioration of the environment progressing in the sea as "your own" by people all over the country, and to expand the circle of actions to pass on the sea to the future. is. https://uminohi.jp/
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楽しく学んで行動しよう!プログラミングでSDGs!江東区で「プログラミングで海のSDGs!」を開催しました!